By Kaye Ysabel Huet and Philip Samuel

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A bouncy ball simulator where you can spawn balls, and they will bounce and interact with one another with physics. The force of the bounce can also be altered via. freezing and unfreezing the balls.

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Controls:

Left-click the ground to spawn a ball

Right-click to make the balls freeze, and right-click to unfreeze

The balls will automatically auto delete themselves after a short while

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Feature List:

Feature 1 - Spawning System

Balls can be spawned via left-clicking the ground. The raycast is sent from the camera to the ground and once activated a prefab (the ball) is generated slightly above that point so it does not clip into the floor. Multiple balls can be spawned and interact with the environment's physics.

Feature 2 - Runtime Object Behavior

The balls continuously cycle through colors over time, giving the appearance of a "rainbow" effect. 

Feature 3 - Secondary Interaction

The balls will stop and freeze in their current position when you right-click. This toggles the rigidbody constraints of each ball, in which its physics can be resumed with another right-click.

Feature 4 - Gameplay Rule/Constraint

Every ball spawned will automatically delete itself after a short period of time. This prevents too many objects from being spawned, allowing for smoother gameplay and encouraging continuous interaction.

Published 22 days ago
StatusReleased
PlatformsHTML5
Authorbogmuck
Made withUnity
ContentNo generative AI was used

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